This weekend, I tried out a new first-person shooter at a place called Sunol Paintball. Unlike Halo or Call of Duty, this game somehow made my jacket incredibly dirty!
The game also came with a few more warning labels than I’m used to, and not just about software piracy. On the day we were there, they were trying out the mud and rain variants on their typical maps. That was interesting, but I wish they had stuck with the regular dry and sunny versions given that we had so many first-timers.
The respawning rules were consistent with most round-based tactical shooters, like Counter-Strike or Soldier of Fortune II. The damage model was quite atypical, however: shots to the face were protected by a mask and goggles, so hits elsewhere on the body were much more effective. This reminded me of the damage system in Dead Space, where head shots usually do less damage to the xenomorphs.
In this photo, I was trying to show off my paint-stained jacket, but instead managed to look disaffected from the rest of the group. Oh well!
Happy bachelor’s party, Terry! You’ll always be our pretty pirate princess. (And for the record, that one game of “Run, Rabbit, Run!” we played was totally Rob’s idea. But you knew that.)